All posts in: html

Glib, attemping to improve Libgdx's html5 gamedev

I do like using libgdx for my hobby gamedev, also, I like dart because of how comfortable it is to code using it. The only flaw libgdx has is when you want to go for web games. This is by no means because of libgdx itself, but becase of fricking…

Read more →

Animating html with dart's universal tween engine

Last time I posted about how to animate svg's using dart's universal tween engine. So how about some html animation this time to create a progress bar. Check out last post's to see how to setup a new web project in the engine. These are the names of my files:…

Read more →